Ich habe mich über eine Hochschule oder Universität beworben. Der Vorgang dauerte 2 Tage. Vorstellungsgespräch absolviert im Aug. 2012 bei NVIDIA
Vorstellungsgespräch
They came on campus recruitment for Graphics Design Engg. the interview round comprised of a brief intro about them and then a written technical test. It was completely subjective, but not very difficult. the questions comprised from all of the fields right from digital electronics to reasoning and aptitude questions to even one on C programming. the next round was the interview round where the asked about the setup and hold times, FIFO, FSM and also one on writing a C programming code.
Fragen im Vorstellungsgespräch [1]
Frage 1
Why does the necessity of setup time arises in a digital circuit?
Ich habe mich über einen Personalvermittler beworben. Vorstellungsgespräch absolviert bei NVIDIA
Vorstellungsgespräch
Several long "skype" interviews about computer architecture, physical-based rendering, graphics API, "life of triangle", C++, algorithms, path-tracing , screen space shaders, (bvh, importance sampling) , linear algebra and analytical geometry,
Fragen im Vorstellungsgespräch [1]
Frage 1
Pipeline based architecture of CPU
GPU architecture components
Life of triangle
Ich habe mich auf Empfehlung eines Mitarbeiters beworben. Der Vorgang dauerte 3 Wochen. Vorstellungsgespräch absolviert im Nov. 2015 bei NVIDIA (Santa Clara, CA)
Vorstellungsgespräch
feedback very quickly after referred by my friend. technical interview for a summer intern. mostly is graphics and OpenGL question. interviewer is very nice, and we talked many professional topics. the stage is moving on, not sure I can get the offer.